3 credits
Spring 2024 Lecture Upper DivisionDesigned to provide an introduction to the design of educational video games. The focus of the course is on two areas: 1) the learning, instructional design, and game design theories which can inform the design of effective and engage in educational video games, and 2) how to apply those theories within practical settings.
Learning Outcomes1Become comfortable with the history, concepts, terminology, culture, and classification of educational video and computer games.
2Explore current research on educational computer and video games.
3Examine learning, instructional design, and game design theories for relevance to the design of educational computer and video games.
4Apply theory be designing, developing, and implementing a prototype of an educational computer or video game as teams.