0 or 3 credits
Fall 2025 Lecture Upper DivisionThis course introduces key theoretical and applied concepts of experimental animation. Evolving technology consistently provides new opportunities for experimental practices in animation production. In this course, students will engage with experimental creative practices including abductive reasoning, abstraction, generative animation, motion graphics, simulations, glitch and mixed digital media. These experimental animations are suitable for a wide range of outputs including experimental short film, installation, projection mapping and a range of online platforms.
Learning Outcomes1Identify key examples of experimental digital animation and explain the relationship between experimental practices and technology.
2Evaluate process and outcomes of experiments with digital graphics technology used to produce images and animation.
3Appraise aesthetic or communication opportunities arising from new experimental production, linking these to contemporary image culture.
4Create new experimental animated works for public display, screening or installation or for online dissemination.