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0 or 3 credits
Fall 2026 Studio Lecture Laboratory Lower DivisionScienceIntroduction to the fundamental components of human-centered design, focusing on interactive computer systems. Students learn the basic tenets and methods of user-centered design, including usability and visual design principles, user research, and low-fidelity prototyping. The course is platform-independent and encourages students to experiment with new and emerging technologies.
Learning Outcomes1Discuss historical and contemporary issues in technology, society, and other contextual and personal factors that have shaped the current field of HCI. (FLO)
2Articulate the core values of user-centered design as they relate to the student's chosen discipline including guidelines that inform the ethical implications of technology innovation and possible future consequences. (FLO)
3Conduct basic analysis of situations, clients and problems, articulate problem statements, and create concepts that address the issues in the problem statement.
4Use basic data gathering and analysis techniques to inform design decisions.
5Demonstrate basic application of principles of systems and interaction design to create low-fidelity prototypes.
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