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Fall 2025 Studio Lecture Lower DivisionScienceIntroduction to the fundamental components of human-centered design, focusing on interactive computer systems. Students learn the basic tenets and methods of user-centered design, including usability and visual design principles, user research, and low-fidelity prototyping. The course is platform-independent and encourages students to experiment with new and emerging technologies.
Learning Outcomes1Conduct basic analysis of situations, clients, and problems using data gathering and analysis techniques.
2Articulate problem statements.
3Create concepts that address the issues in the problem statement.
4Demonstrate basic application of principles of visual and interaction design to create low-fidelity prototypes.
5Apply the fundamental components of user-centered design.
6Articulate the core values of user-centered design.
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